Car mods for Minecraft 1.20.1
Version:
All versions
- All
- 1.21.8
- 1.21.7
- 1.21.6
- 1.21.5
- 1.21.4
- 1.21.3
- 1.21.2
- 1.21.1
- 1.21
- 1.20.6
- 1.20.5
- 1.20.4
- 1.20.3
- 1.20.2
- 1.20.1
- 1.20
- 1.19.4
- 1.19.3
- 1.19.3
- 1.19.2
- 1.19.1
- 1.19
- 1.18.2
- 1.18.1
- 1.18
- 1.17.1
- 1.17
- 1.16.5
- 1.16.4
- 1.16.3
- 1.16.2
- 1.16.1
- 1.16
- 1.15.2
- 1.15.1
- 1.15
- 1.14.4
- 1.14.3
- 1.14.2
- 1.14.1
- 1.14
- 1.13.2
- 1.13.1
- 1.13
- 1.12.2
- 1.12.1
- 1.12
- 1.11.2
- 1.11.1
- 1.11
- 1.10.2
- 1.10.1
- 1.10
- 1.9.4
- 1.9.3
- 1.9.2
- 1.9.1
- 1.9
- 1.8.9
- 1.8.8
- 1.8.7
- 1.8.6
- 1.8.5
- 1.8.4
- 1.8.3
- 1.8.2
- 1.8.1
- 1.8
- 1.7.10
- 1.7.9
- 1.7.8
- 1.7.7
- 1.7.6
- 1.7.5
- 1.7.4
- 1.7.2
- 1.6.4
- 1.6.2
- 1.6.1
- 1.5.2
Wan's Ancient Beasts [1.21.1] [1.20.4] [1.20.2] [1.20.1]
Wan's Ancient Beasts expands on the archaeology system by adding prehistoric creatures like the Glider, Soarer, and Walker. You find their eggs by excavating new structures or dig sites, and each beast has unique uses like early-game flight or four-player transport. It even includes gear like the Hang Glider and Ancient Club to give your world a proper "ancient past" vibe. It's out for 1.20.1 and 1.21.1 and adds a ton of life to the game’s fossils and ruins.
Create: Ornithopter Glider [1.21.1] [1.20.1]
Ditch the firework-spamming Elytra and fly like a steampunk legend! Create: Ornithopter Glider adds Da Vinci-inspired wings that actually feel mechanical. I slapped these on my Curios back slot, and the custom flapping animations are pure eye candy. By holding Space, you charge up a manual boost–no rockets needed, just raw kinetic energy! You’ll need a Mechanical Crafter to build it, making it a legit reward for your tech grind. It’s available for Forge 1.20.1 and NeoForge 1.21.1. Just don't forget Caelus API and Curios to get airborne. Engineering has never felt so majestic!
Simple Villager Follow [1.21.8] [1.21.7] [1.21.6] [1.21.5] [1.20.1]
Simple Villager Follow makes escorts hilariously charming and genuinely useful. I guided a line of villagers through badlands, rescue missions, and awkward river crossings – every time one got stuck, it made me chuckle. It’s simple but humanizing: villagers feel present, not static. It's a small feature that adds to emergent stories and makes settlement management feel profoundly personal as you navigate the challenges of leading your adorable but often clumsy citizens to a new home.
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