Addons for Minecraft 1.21
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- 1.21.8
- 1.21.7
- 1.21.6
- 1.21.5
- 1.21.4
- 1.21.3
- 1.21.2
- 1.21.1
- 1.21
- 1.20.6
- 1.20.5
- 1.20.4
- 1.20.3
- 1.20.2
- 1.20.1
- 1.20
- 1.19.4
- 1.19.3
- 1.19.3
- 1.19.2
- 1.19.1
- 1.19
- 1.18.2
- 1.18.1
- 1.18
- 1.17.1
- 1.17
- 1.16.5
- 1.16.4
- 1.16.3
- 1.16.2
- 1.16.1
- 1.16
- 1.15.2
- 1.15.1
- 1.15
- 1.14.4
- 1.14.3
- 1.14.2
- 1.14.1
- 1.14
- 1.13.2
- 1.13.1
- 1.13
- 1.12.2
- 1.12.1
- 1.12
- 1.11.2
- 1.11.1
- 1.11
- 1.10.2
- 1.10.1
- 1.10
- 1.9.4
- 1.9.3
- 1.9.2
- 1.9.1
- 1.9
- 1.8.9
- 1.8.8
- 1.8.7
- 1.8.6
- 1.8.5
- 1.8.4
- 1.8.3
- 1.8.2
- 1.8.1
- 1.8
- 1.7.10
- 1.7.9
- 1.7.8
- 1.7.7
- 1.7.6
- 1.7.5
- 1.7.4
- 1.7.2
- 1.6.4
- 1.6.2
- 1.6.1
- 1.5.2
Just Enough Resources (JER) [1.21.5] [1.21.4] [1.21.1] [1.20.2] [1.20.1]
Just Enough Resources (JER) is complete information about the most interesting elements of your adventure and possible rewards that can be yours
Mekanism Generators [1.21.1] [1.21] [1.20.4] [1.20.1]
If you want to have a good time playing in the open spaces of Minecraft, then be sure to improve its constituent elements. For example, today we suggest you use a modification called Mekanism Generators for Minecraft 1.12.2.
Mekanism Tools [1.21.1] [1.21] [1.20.4] [1.20.1]
great technical mod, complements Minecraft high-level mechanics and technique for processing raw materials. The mod has really great potential and tons of interesting mechanical content, from jetpacks to airships, small cars and huge industrial plants.
Common Capabilities [1.21.4] [1.21.1] [1.21] [1.20.4] [1.20.1]
This mod improves the interaction of mods, which is possible thanks to the new Forge feature system. It doesn't provide any real new content, it just enhances existing interactions. The purpose of this mod is to provide standard features that are useful for different mods, without the mods being dependent on each other.
Mystical Agradditions [1.20.1] [1.19.4] [1.19.3] [1.19.3] [1.16.5]
addition to the Mystic Farming mod. The Mystical Agradditions addon includes various blocks / items, tools (a combination of an ax, a pick and a shovel), 6 new plants, a culture of fertilized essence and mystical fertilizer, as well as an integration to Tinkers' Construct and 2 starseeds.
Ex Compressum [1.21.5] [1.21.4] [1.21.1] [1.21] [1.20.1]
Decoys Ex Compressum adds decoys that can be used on Sky servers if certain conditions for their operation are met. Crafting Bait Bait is created by placing two animal-related items in a crafting table
Skill Tree (RPG Series) [1.21.1] [1.21]
Skill Tree basically turns Minecraft into a full RPG with a massive web of over 100 nodes to pick from. You just play the game and gain XP to unlock points, and the best part is that XP is shared with your buddies in coop. You can spec into crazy defense or just go glass cannon. If you hate your build, just pop an Orb of Oblivion to reset everything. It’s for 1.20.1 or 1.21.1 and honestly works best if you pair it with the other mods from the RPG Series like Wizards or Paladins.
Loot Integrations: Towns and Towers [1.21.8] [1.21.7] [1.21.6] [1.20.1] [1.18.2]
Loot Integrations: Towns and Towers cranks T&T chests to beast mode – you get wild variance from vanilla tables stuffed with modded loot, no bland drops! This seamless blending of items guarantees excitement in every single container. I raided villages and towers, and every chest spit unique hauls; risks pay off with strategic grabs. Revisits? They explode with fresh, rare hunts. It’s server-side only, making packs exceptionally seamless. Exploration risk-reward is lit AF – buildings breathe rewards, and I’m totally hooked on scouting shadows for that next big, magnificent payoff in every newly discovered structure!
AE2 JEI Integration [1.21.1] [1.21]
AE2 JEI Integration is a tech godsend – it hooks JEI right into AE2 terminals, making recipes for every machine pop instantly! You can autofill ingredients, drag ghost items like a boss, and sync searches seamlessly. I wired huge networks, tweaking upgrades with zero hassle – my mega-farm ideas are exploding. No more flipping tabs, just pure flow. It's a time-saver beast for automation nuts; the efficiency dream is fully unlocked!
Peaceful Moon [1.21.1] [1.21] [1.20.1] [1.20] [1.19.2]
Honestly, if you're just done with getting jumped by mobs every single night, you've gotta try this. It’s an addon for Enhanced Celestials that adds a "Peaceful Moon" event to the cycle. When this moon is up, no new hostile mobs will spawn until the sun comes out, so you can actually build or farm in peace for once. It doesn't just flip your game to "Peaceful" mode, though – any monsters that were already there won't just vanish, so you still have to watch your back. It’s out for 1.20.1 on Forge, Fabric, and NeoForge. Just a heads-up: it literally won’t do anything without the base Enhanced Celestials mod installed.
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