Weapon mods for Minecraft 1.21
Version:
All versions
- All
- 1.21.8
- 1.21.7
- 1.21.6
- 1.21.5
- 1.21.4
- 1.21.3
- 1.21.2
- 1.21.1
- 1.21
- 1.20.6
- 1.20.5
- 1.20.4
- 1.20.3
- 1.20.2
- 1.20.1
- 1.20
- 1.19.4
- 1.19.3
- 1.19.3
- 1.19.2
- 1.19.1
- 1.19
- 1.18.2
- 1.18.1
- 1.18
- 1.17.1
- 1.17
- 1.16.5
- 1.16.4
- 1.16.3
- 1.16.2
- 1.16.1
- 1.16
- 1.15.2
- 1.15.1
- 1.15
- 1.14.4
- 1.14.3
- 1.14.2
- 1.14.1
- 1.14
- 1.13.2
- 1.13.1
- 1.13
- 1.12.2
- 1.12.1
- 1.12
- 1.11.2
- 1.11.1
- 1.11
- 1.10.2
- 1.10.1
- 1.10
- 1.9.4
- 1.9.3
- 1.9.2
- 1.9.1
- 1.9
- 1.8.9
- 1.8.8
- 1.8.7
- 1.8.6
- 1.8.5
- 1.8.4
- 1.8.3
- 1.8.2
- 1.8.1
- 1.8
- 1.7.10
- 1.7.9
- 1.7.8
- 1.7.7
- 1.7.6
- 1.7.5
- 1.7.4
- 1.7.2
- 1.6.4
- 1.6.2
- 1.6.1
- 1.5.2
Tool Belt [1.20.1] [1.19.4] [1.19.3] [1.16.5] [1.12.2]
The mod adds a belt to minecraft, on which you can carry tools. It has nine cells (with a full upgrade). The first two things show up on you.
Advanced Hook Launchers [1.20.2] [1.20.1] [1.19.4] [1.16.5] [1.12.2]
The mod will add 3 types of harpoons to the game for which you can find useful and fun applications. Climb over a hole, climb a mountain, raise or lower your friend to the ground, pull a mob. Allows you to grab the victim and immediately pull to itself, moreover, you will be attracted to the victim.
Nature's Compass [1.20.2] [1.20.1] [1.19.4] [1.19.3] [1.19.3]
Sometimes players need resources from glaciers, a mushroom island, or other distant lands. The Nature's Compass mod will add a compass that indicates the distance to biomes. You select a site and follow the arrow. Distance information to the target is displayed in the corner of the screen. The new item supports vanilla natural zones and mods.
Mekanism Tools [1.21.1] [1.21] [1.20.4] [1.20.1]
great technical mod, complements Minecraft high-level mechanics and technique for processing raw materials. The mod has really great potential and tons of interesting mechanical content, from jetpacks to airships, small cars and huge industrial plants.
Mekanism Weaponry [1.21.1] [1.21] [1.20.1]
Mekanism Weaponry finally gives you the high-tech firepower to match your massive nuclear reactors! This mod expands the Mekanism universe with futuristic bows, shields, and katanas that use the mod's signature material tiers like Osmium and Refined Obsidian. I crafted an Atomic Katana and felt like a cyberpunk samurai, slicing through armored mobs with ease. The best part? Everything matches the sleek, industrial look of your factory. It bridges the gap between "mad scientist" and "intergalactic warrior" flawlessly. If you're playing on 1.20.1 and want gear that looks and hits like the future, lock and load!
Armor Stand Arms (RPG Theme) [1.21.11] [1.21.10] [1.21.9] [1.21.8] [1.20.1]
Let's be honest, vanilla armor stands without arms look like weird wooden sticks. This mod fixes that without making it complicated. All you do is stand near one and use a quick command–boom, it has arms and can actually hold your swords or tools. I used it to set up a "royal guard" vibe in my base entrance, and it looks 10x better than just leaning a chestplate against a wall. It’s super lightweight, works on 1.20.1 and 1.21.x (Forge, NeoForge, and Fabric), and since it’s server-side, your friends don't even need to download it to see your epic displays. If you care about your base aesthetics at all, just get it.
Mob Drops Recipes [Overworld] [1.21.1] [1.21] [1.20.4] [1.20.2] [1.20.1]
This mod is a total lifesaver if you're over hunting hostile mobs just to get a few specific items. It lets you craft Overworld mob drops directly, which is great for anyone avoiding combat or just tired of the RNG grind. It covers a wide range of materials, from basic resources to more complex redstone components. You can run it on Forge, Fabric, or NeoForge, and it's available for versions like 1.20.1, 1.20.4, and 1.21.1. Just make sure you grab MonoLib as a dependency before you start crafting. It’s a straightforward way to keep your inventory full without needing a massive mob farm.
Building Gadgets [1.21.1] [1.20.1] [1.19.4] [1.18.2] [1.16.5]
will add to your game the tools necessary for passing that will help in the fast construction of simple buildings from blocks. For example, you can erect a pillar of blocks, a wall, a staircase in one click, or replace one type of block with another.
Berserker (RPG Series) [1.21.1] [1.21] [1.20.1]
The Berserker class is basically for players who live for that chaotic, high-stakes melee energy. It’s got this cool "Rage" system where you actually get stronger and deal way more damage the lower your health gets. You get a bunch of unique spells and heavy axes that can just shred through shields, making you a nightmare in a 1v1. Since it's part of the RPG Series, it feels amazing if you’re using Better Combat for those fluid animations. It runs on 1.20.1 and 1.21.1 for Fabric and NeoForge, but just a heads up–it won't work without the Spell Engine mod.
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