Mods for structures for Minecraft 1.21
Version:
All versions
- All
- 1.21.8
- 1.21.7
- 1.21.6
- 1.21.5
- 1.21.4
- 1.21.3
- 1.21.2
- 1.21.1
- 1.21
- 1.20.6
- 1.20.5
- 1.20.4
- 1.20.3
- 1.20.2
- 1.20.1
- 1.20
- 1.19.4
- 1.19.3
- 1.19.3
- 1.19.2
- 1.19.1
- 1.19
- 1.18.2
- 1.18.1
- 1.18
- 1.17.1
- 1.17
- 1.16.5
- 1.16.4
- 1.16.3
- 1.16.2
- 1.16.1
- 1.16
- 1.15.2
- 1.15.1
- 1.15
- 1.14.4
- 1.14.3
- 1.14.2
- 1.14.1
- 1.14
- 1.13.2
- 1.13.1
- 1.13
- 1.12.2
- 1.12.1
- 1.12
- 1.11.2
- 1.11.1
- 1.11
- 1.10.2
- 1.10.1
- 1.10
- 1.9.4
- 1.9.3
- 1.9.2
- 1.9.1
- 1.9
- 1.8.9
- 1.8.8
- 1.8.7
- 1.8.6
- 1.8.5
- 1.8.4
- 1.8.3
- 1.8.2
- 1.8.1
- 1.8
- 1.7.10
- 1.7.9
- 1.7.8
- 1.7.7
- 1.7.6
- 1.7.5
- 1.7.4
- 1.7.2
- 1.6.4
- 1.6.2
- 1.6.1
- 1.5.2
MineColonies [1.21.1] [1.21] [1.20.1] [1.20]
Modification with the self-explanatory name "MineColonies", which allows the player to establish his own colony with inhabitants. Each of them will do their job: mining ore, hunting mobs, gardening, protecting territories, trade and other matters. In the process of creating a settlement, the player will be able to improve it, carry out orders of citizens, as well as equip the village and accept new residents.
Twilight Treehouses [1.21.4] [1.21.3] [1.21.2] [1.21.1] [1.20.1]
Twilight Treehouses studs TF trees with 4 epic pads – Cabin, Lodge, Abode, and Chalet! Druid skellies spawn; you smash the spawners to claim the bases. Modded loot hauls are tempting. Canopy hops make for thrilling temporary homes; multiplayer clears are lit chaos. I explored the heights with my heart pounding – it's a TF vertical game-changer!
Loot Integrations: Towns and Towers [1.21.8] [1.21.7] [1.21.6] [1.20.1] [1.18.2]
Loot Integrations: Towns and Towers cranks T&T chests to beast mode – you get wild variance from vanilla tables stuffed with modded loot, no bland drops! This seamless blending of items guarantees excitement in every single container. I raided villages and towers, and every chest spit unique hauls; risks pay off with strategic grabs. Revisits? They explode with fresh, rare hunts. It’s server-side only, making packs exceptionally seamless. Exploration risk-reward is lit AF – buildings breathe rewards, and I’m totally hooked on scouting shadows for that next big, magnificent payoff in every newly discovered structure!
Epic Structures: Villages [1.20.2] [1.20.1] [1.19.4] [1.19.3] [1.19.3]
Epic Structures: Villages morphs hamlets into medieval mega-cities – sprawling plains, taiga, and snowy towns are packed with intricate builds, no custom junk! Witch huts tower spookily too. Terralith/BOP/Wythers compatibility is flawless. I explored layouts with my heart racing; hidden nooks and unique trades are adventure gold; villagers' routines pop alive. Revisits feel like fresh quests – the world is richer; trading wars are multiplayer lit. Vanilla villages? Cringe. This epic overhaul hooks forever!
Village Taverns [1.21.1] [1.21]
Village Taverns finally gives those sleepy vanilla villages a reason to stay up late! This mod seeds cozy, atmospheric taverns into settlements, complete with crackling fireplaces and custom NPCs like the Barman and the Hostess. I stumbled into one during a thunderstorm, and trading for unique potions and rare foods felt 100x more immersive than chasing standard villagers around. It also adds specialty buildings like the Bakery and Shepherd’s House, turning clusters of huts into actual living towns. It’s a classic world-gen upgrade for versions ranging from 1.12.2 all the way to 1.20.1. Grab a brew and soak in the vibe–your villages just got a whole lot more legendary!
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