Magic mods for Minecraft 1.21.1 Neoforge
Version:
All versions
- All
- 1.21.8
- 1.21.7
- 1.21.6
- 1.21.5
- 1.21.4
- 1.21.3
- 1.21.2
- 1.21.1
- 1.21
- 1.20.6
- 1.20.5
- 1.20.4
- 1.20.3
- 1.20.2
- 1.20.1
- 1.20
- 1.19.4
- 1.19.3
- 1.19.3
- 1.19.2
- 1.19.1
- 1.19
- 1.18.2
- 1.18.1
- 1.18
- 1.17.1
- 1.17
- 1.16.5
- 1.16.4
- 1.16.3
- 1.16.2
- 1.16.1
- 1.16
- 1.15.2
- 1.15.1
- 1.15
- 1.14.4
- 1.14.3
- 1.14.2
- 1.14.1
- 1.14
- 1.13.2
- 1.13.1
- 1.13
- 1.12.2
- 1.12.1
- 1.12
- 1.11.2
- 1.11.1
- 1.11
- 1.10.2
- 1.10.1
- 1.10
- 1.9.4
- 1.9.3
- 1.9.2
- 1.9.1
- 1.9
- 1.8.9
- 1.8.8
- 1.8.7
- 1.8.6
- 1.8.5
- 1.8.4
- 1.8.3
- 1.8.2
- 1.8.1
- 1.8
- 1.7.10
- 1.7.9
- 1.7.8
- 1.7.7
- 1.7.6
- 1.7.5
- 1.7.4
- 1.7.2
- 1.6.4
- 1.6.2
- 1.6.1
- 1.5.2
DMR [1.21.1] [1.20.4]
DMR unleashes dynamic mob waves – respawns are smart, and reactions keep survival on edge! Mobs swarm in intelligent packs, and nights pulse with tense adaptations. Caves? Expect constant strategy shifts; realism bites hard. There are no predictable grinds; every crawl is thrilling chaos. Packs feel hostile and alive – you have to stay on your hardcore toes forever; it’s a pulse racer supreme!
Spooky Foods [1.21.8] [1.21.4] [1.21.1] [1.20.1]
Halloween vibes for the inventory! Spooky Foods spices up your diet with eerie, themed dishes. Eating a "witch's pie" or "ghostly potion" feels like part of a darker adventure. Some dishes even grant minor buffs, which is surprisingly handy. I laughed when my character got an odd "scared" effect – it adds character. These creative touches make me want to explore the inventory more, just for the fun of it; gameplay feels whimsical yet engaging.
Totemic [1.21.1] [1.20.4] [1.20.1] [1.18.2] [1.12.2]
The modification adds totems to Minecraft that can be worshiped and sacred rituals and rituals carried out around them. From worshiping totems, you will receive certain bonuses and effects.
Mystical Agradditions [1.20.1] [1.19.4] [1.19.3] [1.19.3] [1.16.5]
addition to the Mystic Farming mod. The Mystical Agradditions addon includes various blocks / items, tools (a combination of an ax, a pick and a shovel), 6 new plants, a culture of fertilized essence and mystical fertilizer, as well as an integration to Tinkers' Construct and 2 starseeds.
Village Taverns [1.21.1] [1.21]
Village Taverns finally gives those sleepy vanilla villages a reason to stay up late! This mod seeds cozy, atmospheric taverns into settlements, complete with crackling fireplaces and custom NPCs like the Barman and the Hostess. I stumbled into one during a thunderstorm, and trading for unique potions and rare foods felt 100x more immersive than chasing standard villagers around. It also adds specialty buildings like the Bakery and Shepherd’s House, turning clusters of huts into actual living towns. It’s a classic world-gen upgrade for versions ranging from 1.12.2 all the way to 1.20.1. Grab a brew and soak in the vibe–your villages just got a whole lot more legendary!
Reliquary v1.3 [1.21.1] [1.20.4] [1.20.1] [1.18.2] [1.16.5]
If you love crafting in the Minecraft game and want to improve and expand it in a variety of ways, then we offer you a modification called Reliquary v1.3 for Minecraft 1.12.2. This modification for Minecraft 1.12.2 will add a lot of interesting features and allow you to easily craft new things, the total amount of which exceeds 45 pieces.
ProjectE [1.21.1] [1.20.1] [1.18.2] [1.16.5] [1.12.2]
ProjectE - the mod's functionality is guaranteed to sound familiar to those who played with the incredibly popular Equivalent Exchange 2. So what's the difference between the two mods?
Armor Stand Arms (RPG Theme) [1.21.11] [1.21.10] [1.21.9] [1.21.8] [1.20.1]
Let's be honest, vanilla armor stands without arms look like weird wooden sticks. This mod fixes that without making it complicated. All you do is stand near one and use a quick command–boom, it has arms and can actually hold your swords or tools. I used it to set up a "royal guard" vibe in my base entrance, and it looks 10x better than just leaning a chestplate against a wall. It’s super lightweight, works on 1.20.1 and 1.21.x (Forge, NeoForge, and Fabric), and since it’s server-side, your friends don't even need to download it to see your epic displays. If you care about your base aesthetics at all, just get it.
Spell Engine [1.21.1] [1.21]
Spell Engine catapults you into wizard-god territory! This tool lets you craft data-driven spells and bind them to any weapon or tome. You can blast massive fireballs, freeze enemies with ice shards, or use wild triggers for teleportation, all with stunning visuals and particles. I’ve chained insane combos that explode in glorious chaos, even tweaking sounds for that perfect punch. The Creator API ensures casts remain unpredictable and badass. It's the supreme magic playground for everything from quick zaps to ritual mega-nukes. Trinket buffs amp the power; battles ignite endless adrenaline. Sling spells like a boss!
DarkZoom [1.21.11] [1.21.10] [1.21.9] [1.20.2] [1.20.1]
Look, if you're over messing with complicated keybinds just to see something far away, this mod is a pretty clever fix. It’s actually server-side, which is the best part because you can just throw it on a server and everyone can use it immediately without needing to install it themselves. You literally just type /trigger darkzoom and it gives you a quick 2-second FOV zoom–simple as that. Keep your FOV at 100% or the zoom might look a bit wonky when you use it. It pretty much works on any loader you’d want – Forge, Fabric, NeoForge–and it covers everything from 1.18.2 up to 1.21.x. It’s just a tiny, zero-fuss utility that gets the job done.
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