Mods for structures for Minecraft 1.21.1 Forge
Version:
All versions
- All
- 1.21.8
- 1.21.7
- 1.21.6
- 1.21.5
- 1.21.4
- 1.21.3
- 1.21.2
- 1.21.1
- 1.21
- 1.20.6
- 1.20.5
- 1.20.4
- 1.20.3
- 1.20.2
- 1.20.1
- 1.20
- 1.19.4
- 1.19.3
- 1.19.3
- 1.19.2
- 1.19.1
- 1.19
- 1.18.2
- 1.18.1
- 1.18
- 1.17.1
- 1.17
- 1.16.5
- 1.16.4
- 1.16.3
- 1.16.2
- 1.16.1
- 1.16
- 1.15.2
- 1.15.1
- 1.15
- 1.14.4
- 1.14.3
- 1.14.2
- 1.14.1
- 1.14
- 1.13.2
- 1.13.1
- 1.13
- 1.12.2
- 1.12.1
- 1.12
- 1.11.2
- 1.11.1
- 1.11
- 1.10.2
- 1.10.1
- 1.10
- 1.9.4
- 1.9.3
- 1.9.2
- 1.9.1
- 1.9
- 1.8.9
- 1.8.8
- 1.8.7
- 1.8.6
- 1.8.5
- 1.8.4
- 1.8.3
- 1.8.2
- 1.8.1
- 1.8
- 1.7.10
- 1.7.9
- 1.7.8
- 1.7.7
- 1.7.6
- 1.7.5
- 1.7.4
- 1.7.2
- 1.6.4
- 1.6.2
- 1.6.1
- 1.5.2
The Twilight Forest [1.20.2] [1.20.1] [1.19.4] [1.19.3] [1.19.3]
The Twilight Forest is huge, just like the normal world, and almost all of it is covered with trees. This world is more mysterious and fantastic than the usual one. It is constantly dark here, which gives this world a unique dark atmosphere.
MineColonies [1.21.1] [1.21] [1.20.1] [1.20]
Modification with the self-explanatory name "MineColonies", which allows the player to establish his own colony with inhabitants. Each of them will do their job: mining ore, hunting mobs, gardening, protecting territories, trade and other matters. In the process of creating a settlement, the player will be able to improve it, carry out orders of citizens, as well as equip the village and accept new residents.
Ruins (Structure Spawning System) [1.21.5] [1.21.4] [1.20.1] [1.16.5] [1.12.2]
Ruins (Structure Spawning System) - with this mod, the Minecraft world will generate not only standard villages, but also new buildings that this mod adds. Now, exploring the world of Minecraft, you can stumble upon new buildings, for example: abandoned ships at the bottom of the ocean and much more that you should explore!
NetherEx [1.21.4] [1.21.1] [1.15.2] [1.14.4] [1.12.2]
NetherEx mod - reworked lower world of minecraft, new things, biomes and mobs in the lower world. This mod rework the lower world of minecraft, making it more interesting to explore, with this it becomes more dangerous and diverse.
Burnt [1.21.1] [1.20.1]
Burnt is the hardcore aesthetic overhaul for every pyromaniac and disaster-seeker! When structures catch fire, they don't just vanish–they realistically char into blackened, crumbling ruins before collapsing. I watched a lightning strike turn a village house into a haunting, coal-colored skeleton of a building; it looked absolutely cinematic. You can even scavenge charcoal and burnt wood from the aftermath! It’s perfect for adding a sense of history and danger to your world, making every forest fire or creeper blast feel meaningful. It’s a 1.20.1 visual masterpiece that breathes "ruined beauty" into the blocky landscape!
Valarian Conquest [1.21.1] [1.20.4] [1.20.1]
Forge your destiny on the battlefield. Valarian Conquest introduces factions, deep quest lines, and full-scale war mechanics. I led my squad through intense skirmishes that felt strategic and incredibly tense. The added layer of politics and combat elevates exploration into genuine warfare. It keeps me engaged for hours, balancing military strategy, loot hunting, and roleplay – every battle has real, consequential weight. Conquering enemy territory and establishing your faction’s dominance turns the sandbox into a living, breathing theater of war where every tactical decision actually matters.
Wan's Ancient Beasts [1.21.1] [1.20.4] [1.20.2] [1.20.1]
Wan's Ancient Beasts expands on the archaeology system by adding prehistoric creatures like the Glider, Soarer, and Walker. You find their eggs by excavating new structures or dig sites, and each beast has unique uses like early-game flight or four-player transport. It even includes gear like the Hang Glider and Ancient Club to give your world a proper "ancient past" vibe. It's out for 1.20.1 and 1.21.1 and adds a ton of life to the game’s fossils and ruins.
Berezka Library [1.21.11] [1.21.10] [1.21.5] [1.21.1] [1.20.1]
Berezka Library fuels all Berezka mods – it provides custom loots unique per structure/item, wild generation types that expand worlds, and runtime resources that are dynamic AF! Configs tweak easily, with no gen glitches. It's the essential core for mods like Witch Tower and Haunted House vibes – packs are stable, and explorations reward fresh. It's an invisible hero; worlds breathe epic. Berezka fans, this backbone hits different – smooth mystery hunts forever!
Haunted House [1.21.8] [1.21.4] [1.21.1] [1.20.1]
Haunted House drops creepy mansions in plains, forests, and dark forests – floating ghosts roam the halls, guarding secret, eerie loot tables! These spectral residents ensure that no treasure is easily claimed, adding high risk to high reward. Night sneaks? They’re pure jump-scares; sounds and lights chill your bones. Multiplayer raids are screams and laughs, making themed worlds a spook fest. These tiny structures add massive suspense – the haunts pop with character; loot hunts are immersive wicked and I simply cannot wait to explore the terrifying secrets held within the darkest rooms!
Twilight Treehouses [1.21.4] [1.21.3] [1.21.2] [1.21.1] [1.20.1]
Twilight Treehouses studs TF trees with 4 epic pads – Cabin, Lodge, Abode, and Chalet! Druid skellies spawn; you smash the spawners to claim the bases. Modded loot hauls are tempting. Canopy hops make for thrilling temporary homes; multiplayer clears are lit chaos. I explored the heights with my heart pounding – it's a TF vertical game-changer!
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