Mods for ores and resources for Minecraft Forge
Version:
All versions
- All
- 1.21.8
- 1.21.7
- 1.21.6
- 1.21.5
- 1.21.4
- 1.21.3
- 1.21.2
- 1.21.1
- 1.21
- 1.20.6
- 1.20.5
- 1.20.4
- 1.20.3
- 1.20.2
- 1.20.1
- 1.20
- 1.19.4
- 1.19.3
- 1.19.3
- 1.19.2
- 1.19.1
- 1.19
- 1.18.2
- 1.18.1
- 1.18
- 1.17.1
- 1.17
- 1.16.5
- 1.16.4
- 1.16.3
- 1.16.2
- 1.16.1
- 1.16
- 1.15.2
- 1.15.1
- 1.15
- 1.14.4
- 1.14.3
- 1.14.2
- 1.14.1
- 1.14
- 1.13.2
- 1.13.1
- 1.13
- 1.12.2
- 1.12.1
- 1.12
- 1.11.2
- 1.11.1
- 1.11
- 1.10.2
- 1.10.1
- 1.10
- 1.9.4
- 1.9.3
- 1.9.2
- 1.9.1
- 1.9
- 1.8.9
- 1.8.8
- 1.8.7
- 1.8.6
- 1.8.5
- 1.8.4
- 1.8.3
- 1.8.2
- 1.8.1
- 1.8
- 1.7.10
- 1.7.9
- 1.7.8
- 1.7.7
- 1.7.6
- 1.7.5
- 1.7.4
- 1.7.2
- 1.6.4
- 1.6.2
- 1.6.1
- 1.5.2
Immersive Petroleum [1.19.2] [1.18.2] [1.16.5] [1.16.4] [1.12.2]
Immersive Petroleum is a simple small addition to popular industrial mod Immersive Engineering. It adds high-tech equipment for oil production and processing. That mod gives you a new oil and also various stuff to that fuel such as oil extractions.
Buildcraft [1.12.2] [1.11.2] [1.8.9] [1.7.10] [1.5.2]
Automation helps you not to be distracted by routine activities. The BuildCraft mod adds an entire electronic gear system with a set of useful tools to Minecraft. Players will be able to build automatic machines to carry out different processes. The game will include delivery and sorting of things, electrical wires and plumbing.
Railcraft [1.12.2] [1.10.2] [1.7.10] [1.7.2]
A mod that offers us several elements to expand our possibilities when creating railway lines in Minecraft. We can make traffic lights to control the railway network, create decorative elements for our roads, produce new types of roads, as well as road junctions for automatic traffic control.
B.A.S.E [1.12.2] [1.12.1] [1.12] [1.11.2] [1.10.2]
This is something in between a library and a mod, this mod is used as a library for the ContentTweaker mod (allows you to add your own blocks), and this mod is used to add simple materials to the game, that is, in a couple of clicks - new ore, dust, ingot, gear from no, well, a nugget.
Industrial Craft [1.12.2]
I welcome everyone. Today we will consider Industrial Craft 2. The mod itself provides various technical processes, ranging from a conventional generator to powerful nuclear reactors. The mod gives you the opportunity to discover different industrial types of employment. IndustrialСraft, in turn, adds a lot of things.
Extreme Reactors [1.21.4] [1.21.1] [1.21] [1.20.6] [1.20.1]
Extreme Reactors complements the game with huge nuclear reactors, new industrial turbines for generating electricity Redstone Flux using the power of the atom, in the techno mode, fuel rods now remove waste, accompanied by good animation they can be placed in any direction-up, down, south-north, east-west, added support for Modularity liquids to replace liquids from Thermal Expansion.
Redstone Arsenal [1.20.1] [1.19.2] [1.18.2] [1.16.5] [1.12.2]
If you already miss the interesting improvements related to weapons and tools, then we suggest that you use a modification called Redstone Arsenal for Minecraft 1.12.2.
CoFH World [1.12.2] [1.12.1] [1.12]
CoFH World for Minecraft 1.12.1 is a universal modification that adds the ability to actively use various modifications. This library adds a large number of important resources to the game client, which will be important during the use of a variety of modifications.
Mystical Agriculture [1.21.1] [1.20.1] [1.19.4] [1.19.3] [1.19.3]
Mystical Agriculture is a multi-functional mod that will significantly increase agriculture in Minecraft. With this mod, your farm will be able to reach a completely different level of complexity, for example: seeds in this mod have their own classes and subclasses, starting from the most ordinary, and ending with very, very rare, and therefore it will be much more difficult to get them.
Natura [1.12.2] [1.12.1] [1.12] [1.11.2] [1.10.2]
Natura is designed to enliven the world with new generations of fruit trees, flowers and shrubs, complementing nature with edible berries, trees will begin to grow in hell, so new players will not need food and instead of endless searches for provisions, they will build a house, of course, having previously purchased the territory.
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