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- 1.21.8
- 1.21.7
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- 1.21.3
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- 1.19.3
- 1.19.3
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- 1.19.1
- 1.19
- 1.18.2
- 1.18.1
- 1.18
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- 1.17
- 1.16.5
- 1.16.4
- 1.16.3
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- 1.16.1
- 1.16
- 1.15.2
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- 1.14.4
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- 1.14.2
- 1.14.1
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- 1.13
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- 1.12.1
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- 1.11.1
- 1.11
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- 1.9.4
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- 1.8
- 1.7.10
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- 1.7.8
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- 1.7.6
- 1.7.5
- 1.7.4
- 1.7.2
- 1.6.4
- 1.6.2
- 1.6.1
- 1.5.2
Wetland Whimsy [1.21.1] [1.20.1]
Wetland Whimsy flips swamps mythical – the Marsh subbiome bridges ocean vibes; Pennywort, Cordgrass, and mushrooms sway; Cranes chill while Infested Spiders ambush! Lemonstone and Bald Cypress make for cozy builds; ruins are loot-packed (watch for lurkers), and Swamp Dungeon mazes hide ancient pots (upgrade secrets?). I wandered for hours observing fauna and flora pulse alive, building an immersive AF fishing hut. Ordinary bogs? They're now epic interactive wanderlust – secrets hook deep!
Terramity [1.20.1]
Terramity slams Terraria progression into MC – epic bosses roar, 100+ weapons shred (gun revamps incoming!), and armors/250+ Curios accessories flex wild playstyles! Sniffers/bees get purpose, structures beg raids, and a Patchouli guide whispers your next grind. Multiplayer bosses scale into fair chaos. I dove into structures with my heart slamming; Better Combat is recommended – vanilla boredom is nuked, and fights demand meaningful tactics. Upcoming v1.0? 4+ new bosses/music – progression addict heaven!
Lethality: A Terramity Addon [1.20.1]
Lethality slams Calamity weapons into Terramity – it adds 23 OP blades like Tainted poison swords, Devil's scythe spam, and Nightfall mace health nukes, plus armors like maid sets that make you damage gods! Projectiles home and explode, debuffs stack venom and flames, and backstabs crit wildly. Crafting is survival-friendly, and Better Combat shines. Dungeons with smarter foes demand skill – battles are earned epic; Terraria chaos is MC'd!
Haunted House [1.21.8] [1.21.4] [1.21.1] [1.20.1]
Haunted House drops creepy mansions in plains, forests, and dark forests – floating ghosts roam the halls, guarding secret, eerie loot tables! These spectral residents ensure that no treasure is easily claimed, adding high risk to high reward. Night sneaks? They’re pure jump-scares; sounds and lights chill your bones. Multiplayer raids are screams and laughs, making themed worlds a spook fest. These tiny structures add massive suspense – the haunts pop with character; loot hunts are immersive wicked and I simply cannot wait to explore the terrifying secrets held within the darkest rooms!
Fancy Toasts [1.21.11] [1.21.10] [1.21.9] [1.21.8] [1.20.1]
Fancy Toasts nukes boring advancement pops – it adds quirky animations that slide and jiggle in 6 themes (Vanilla, Nature, Steamy!), with task/goal/challenge sounds that hype you up! The visual feedback is intensely satisfying, making even the smallest progress feel momentous. Custom textures are easily configurable, giving playful or standard mood vibes. Achievements get a flair that causes laughs; the UI bursts with character. Alerts are now mini-celebrations – notifications are addictive joy; it’s pop-up heaven where every single achievement unlocks a burst of unique, customizable on-screen charm!
Epic Fight: Invincible [1.21.1] [1.20.1]
Epic Fight: Invincible library flips combos god-tier – it enables JSON innate skills, key chains, afterimages, and ground slams via easy commands! Devs can craft weapon templates wildly; players chain reflex masterpieces. Swings feel smoother and cinematic; boss duels explode with intensity. Experiment with weapons and land chains that ragdoll enemies realistically. Battles become mini-movies; the strategy is a thrill – Epic Fight is leveled up insane!
DMR [1.21.1] [1.20.4]
DMR unleashes dynamic mob waves – respawns are smart, and reactions keep survival on edge! Mobs swarm in intelligent packs, and nights pulse with tense adaptations. Caves? Expect constant strategy shifts; realism bites hard. There are no predictable grinds; every crawl is thrilling chaos. Packs feel hostile and alive – you have to stay on your hardcore toes forever; it’s a pulse racer supreme!
Loot Integrations: Towns and Towers [1.21.8] [1.21.7] [1.21.6] [1.20.1] [1.18.2]
Loot Integrations: Towns and Towers cranks T&T chests to beast mode – you get wild variance from vanilla tables stuffed with modded loot, no bland drops! This seamless blending of items guarantees excitement in every single container. I raided villages and towers, and every chest spit unique hauls; risks pay off with strategic grabs. Revisits? They explode with fresh, rare hunts. It’s server-side only, making packs exceptionally seamless. Exploration risk-reward is lit AF – buildings breathe rewards, and I’m totally hooked on scouting shadows for that next big, magnificent payoff in every newly discovered structure!
Ribbits [1.21.1] [1.21] [1.20.1]
Ribbits croaks swamp villages alive – tiny frog villagers (ribbits!) jam in music groups and join drum and maraca parties! Their musical talents are truly impressive, making every visit a joyful occasion. Merchants and fishers trade plants/maracas, sorcerers zap players with buffs, and gardeners auto-water crops! Right-clicking amethyst resets homes; they retreat cozy at night. I stumbled into a village and sat down for a heart-melting concert – explores are chill jams; multiplayer vibes peak with laughs. World hops are a charm overload; it's the absolutely cutest grind ever – Ribbits stole my soul and I am not complaining about this delightful amphibian takeover!
Useful Ribbits [1.20.1]
Useful Ribbits amps the frog squad standalone – Chef Ribbit yanks meats/fish from the Ribbit Chest and auto-smokes them golden! Farmer grabs seeds and plants on hoes nonstop. You craft a Bed/Chest to summon jobs; Miner drops soon. Swamps become a lazy paradise; it pairs perfectly with Ribbits. I set up a farm and watched them grind, giggling for hours – quirky jumps, endless output. No babysitting, pure chill vibes. Multiplayer bases are frog-powered; I'm hooked on their behaviors – workfrogs heaven, swamps alive!
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