Download mods for Minecraft 1.19.4 Forge
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- 1.5.2
EXP Counter [1.21.10] [1.20.2] [1.20.1] [1.19.4] [1.18.2]
EXP Counter finally fixes the annoying guessing game of leveling up! This essential HUD tweak adds a sleek, real-time numerical display right above your XP bar, showing exactly how many points you’ve banked and how many more you need to hit that next enchant. I took it into a massive mob farm, and watching the numbers climb instantly made the grind feel 10x more rewarding. It’s ultra-clean, supports Fabric, Forge, and NeoForge, and lets you customize the look to fit your UI perfectly. No more squinting at green pixels – just pure, tactical data for every XP junkie out there!
OptiLeaves [1.20.2] [1.20.1] [1.19.4] [1.19.3] [1.19.3]
Vanilla leaves are a nightmare for your FPS because the game tries to render every single hidden face inside the tree. OptiLeaves fixes this by hiding those invisible faces, which can boost your frames by up to 25% in thick jungles without making the trees look like garbage. It’s a huge help for weaker GPUs, and you can even tweak the "depth check" to balance how much it culls. It supports Forge and Fabric from 1.18.2 up to 1.21.x. If your game stutters every time you look at a forest, this is the fix you need.
Updating World Icon [1.21.3] [1.21.2] [1.20.1] [1.19.4] [1.18.2]
Updating World Icon kills the boredom of static menus! This genius QoL tweak makes your singleplayer world icon regenerate every single time you load in, replacing that one frozen, day-one snapshot forever. I watched my world list evolve from a clunky gallery of dirt huts into a dynamic, living timeline of my builds. No more "placeholder" vibes – your menu finally reflects your actual progress! It’s lightweight, seamless across Fabric, Forge, and NeoForge, and honestly, once you see your icons shifting with your saga, vanilla feels broken without it. Pure menu bliss!
More Villager Trades [1.20.1] [1.19.4] [1.19.2] [1.18.2] [1.16.5]
More Villager Trades dumps 50+ fresh deals on vanilla villagers – armorers swap redstone/copper for emeralds/gold gear, fishermen hook hearts of sea/axolotls for emeralds, and cartographers sell creeper/skull banners! I haggled butchers for raw meats and clerics for slime/phantoms. Each merchant pops as unique, and the economy buzzes with strategy – farm bones for gunpowder trades! Multiplayer trading wars ignite over rares. Vanilla feels barren now; NPCs are lively storytellers – rewarding barters are unpredictable fun!
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