Addons for Minecraft 1.20
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- All
- 1.21.8
- 1.21.7
- 1.21.6
- 1.21.5
- 1.21.4
- 1.21.3
- 1.21.2
- 1.21.1
- 1.21
- 1.20.6
- 1.20.5
- 1.20.4
- 1.20.3
- 1.20.2
- 1.20.1
- 1.20
- 1.19.4
- 1.19.3
- 1.19.3
- 1.19.2
- 1.19.1
- 1.19
- 1.18.2
- 1.18.1
- 1.18
- 1.17.1
- 1.17
- 1.16.5
- 1.16.4
- 1.16.3
- 1.16.2
- 1.16.1
- 1.16
- 1.15.2
- 1.15.1
- 1.15
- 1.14.4
- 1.14.3
- 1.14.2
- 1.14.1
- 1.14
- 1.13.2
- 1.13.1
- 1.13
- 1.12.2
- 1.12.1
- 1.12
- 1.11.2
- 1.11.1
- 1.11
- 1.10.2
- 1.10.1
- 1.10
- 1.9.4
- 1.9.3
- 1.9.2
- 1.9.1
- 1.9
- 1.8.9
- 1.8.8
- 1.8.7
- 1.8.6
- 1.8.5
- 1.8.4
- 1.8.3
- 1.8.2
- 1.8.1
- 1.8
- 1.7.10
- 1.7.9
- 1.7.8
- 1.7.7
- 1.7.6
- 1.7.5
- 1.7.4
- 1.7.2
- 1.6.4
- 1.6.2
- 1.6.1
- 1.5.2
Peaceful Moon [1.21.1] [1.21] [1.20.1] [1.20] [1.19.2]
Honestly, if you're just done with getting jumped by mobs every single night, you've gotta try this. It’s an addon for Enhanced Celestials that adds a "Peaceful Moon" event to the cycle. When this moon is up, no new hostile mobs will spawn until the sun comes out, so you can actually build or farm in peace for once. It doesn't just flip your game to "Peaceful" mode, though – any monsters that were already there won't just vanish, so you still have to watch your back. It’s out for 1.20.1 on Forge, Fabric, and NeoForge. Just a heads-up: it literally won’t do anything without the base Enhanced Celestials mod installed.
Ex Compressum [1.21.5] [1.21.4] [1.21.1] [1.21] [1.20.1]
Decoys Ex Compressum adds decoys that can be used on Sky servers if certain conditions for their operation are met. Crafting Bait Bait is created by placing two animal-related items in a crafting table
Twilight Treehouses [1.21.4] [1.21.3] [1.21.2] [1.21.1] [1.20.1]
Twilight Treehouses studs TF trees with 4 epic pads – Cabin, Lodge, Abode, and Chalet! Druid skellies spawn; you smash the spawners to claim the bases. Modded loot hauls are tempting. Canopy hops make for thrilling temporary homes; multiplayer clears are lit chaos. I explored the heights with my heart pounding – it's a TF vertical game-changer!
Pufferfish’s Unofficial Additions [1.21.1] [1.21] [1.20.1] [1.20] [1.19.2]
Pufferfish’s Unofficial Additions sneaks in small, clever touches: odd mobs, neat items, and subtle mechanics that enrich every biome. I found pleasant surprises in ponds and along riverbanks; these tiny inclusions changed how I scouted and built. It’s never overbearing – just consistent quality that layers charm onto exploration. Perfect when you want your world to feel curated, not empty, and discoverable details make even the most familiar biomes worth exploring for the hundredth time.
Horror Messages (Kamussy) [1.21.8] [1.21.7] [1.21.6] [1.20.2] [1.20.1]
Messages in Minecraft just got terrifying. This mod injects random, horror-style notifications while you explore. I got one saying, "They’re watching you," deep in a dark cave, and my heart jumped out of my chest. The suspense is subtle, never annoying, but adds an unpredictable layer of thrill to otherwise ordinary exploration. Perfect for servers or solo play if you crave the occasional scare without core gameplay breakage.
Mystical Agradditions [1.20.1] [1.19.4] [1.19.3] [1.19.3] [1.16.5]
addition to the Mystic Farming mod. The Mystical Agradditions addon includes various blocks / items, tools (a combination of an ax, a pick and a shovel), 6 new plants, a culture of fertilized essence and mystical fertilizer, as well as an integration to Tinkers' Construct and 2 starseeds.
Create: Garnished [1.21.1] [1.21] [1.20.1] [1.20] [1.19.2]
Create: Garnished is the ultimate flavor-blast for your mechanical empire! This addon expands the Create ecosystem with a massive culinary tech-tree centered around nuts, seeds, and exotic oils. I hooked up a crushing line for peanuts and cashews, and watching my factory churn out nut-butters and "Hadean" delicacies felt like pure automation bliss. Beyond just food, the unique buffs you get from high-tier treats make late-game survival a breeze. It’s a must-have for 1.20.1 and 1.21.1 builders on Forge or NeoForge who want their industrial rigs to have some serious taste!
Create: Mechanical Botany [1.21.1] [1.21] [1.20.1] [1.20]
This mod is a dream come true if you're tired of sprawling, messy farms taking up half your base just to grow a few flowers or crops. It adds a compact, industrial way to handle plants by introducing the Mechanical Insolator, which basically acts like a high-tech greenhouse powered by rotation. You just pipe in some water, toss in a seed, and let the gears do the work to produce crops without ever needing a single block of farmland. There is also a Mechanical Composter that automates turning your organic junk into compost, with the output speed depending on how well the items compost in vanilla. It’s fully compatible with other big mods like Create: Garnished and Supplementaries, making it an essential pick for anyone building a serious factory on 1.20.1 Forge or 1.21.1 NeoForge. It keeps your automation clean, fast, and 100% mechanical.
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