Vehicle mods for Minecraft 1.21.1 Neoforge
Version:
All versions
- All
- 1.21.8
- 1.21.7
- 1.21.6
- 1.21.5
- 1.21.4
- 1.21.3
- 1.21.2
- 1.21.1
- 1.21
- 1.20.6
- 1.20.5
- 1.20.4
- 1.20.3
- 1.20.2
- 1.20.1
- 1.20
- 1.19.4
- 1.19.3
- 1.19.3
- 1.19.2
- 1.19.1
- 1.19
- 1.18.2
- 1.18.1
- 1.18
- 1.17.1
- 1.17
- 1.16.5
- 1.16.4
- 1.16.3
- 1.16.2
- 1.16.1
- 1.16
- 1.15.2
- 1.15.1
- 1.15
- 1.14.4
- 1.14.3
- 1.14.2
- 1.14.1
- 1.14
- 1.13.2
- 1.13.1
- 1.13
- 1.12.2
- 1.12.1
- 1.12
- 1.11.2
- 1.11.1
- 1.11
- 1.10.2
- 1.10.1
- 1.10
- 1.9.4
- 1.9.3
- 1.9.2
- 1.9.1
- 1.9
- 1.8.9
- 1.8.8
- 1.8.7
- 1.8.6
- 1.8.5
- 1.8.4
- 1.8.3
- 1.8.2
- 1.8.1
- 1.8
- 1.7.10
- 1.7.9
- 1.7.8
- 1.7.7
- 1.7.6
- 1.7.5
- 1.7.4
- 1.7.2
- 1.6.4
- 1.6.2
- 1.6.1
- 1.5.2
Create: Mechanical Botany [1.21.1] [1.21] [1.20.1] [1.20]
This mod is a dream come true if you're tired of sprawling, messy farms taking up half your base just to grow a few flowers or crops. It adds a compact, industrial way to handle plants by introducing the Mechanical Insolator, which basically acts like a high-tech greenhouse powered by rotation. You just pipe in some water, toss in a seed, and let the gears do the work to produce crops without ever needing a single block of farmland. There is also a Mechanical Composter that automates turning your organic junk into compost, with the output speed depending on how well the items compost in vanilla. It’s fully compatible with other big mods like Create: Garnished and Supplementaries, making it an essential pick for anyone building a serious factory on 1.20.1 Forge or 1.21.1 NeoForge. It keeps your automation clean, fast, and 100% mechanical.
Mekanism Weaponry [1.21.1] [1.21] [1.20.1]
Mekanism Weaponry finally gives you the high-tech firepower to match your massive nuclear reactors! This mod expands the Mekanism universe with futuristic bows, shields, and katanas that use the mod's signature material tiers like Osmium and Refined Obsidian. I crafted an Atomic Katana and felt like a cyberpunk samurai, slicing through armored mobs with ease. The best part? Everything matches the sleek, industrial look of your factory. It bridges the gap between "mad scientist" and "intergalactic warrior" flawlessly. If you're playing on 1.20.1 and want gear that looks and hits like the future, lock and load!
MI Tweaks [1.21.1] [1.21] [1.20.4]
MI Tweaks is the secret polish every Modern Industrialization fan needs! This small but mighty helper smooths out the rough edges of MI, fixing annoying item behaviors and streamlining machine interactions. I dropped it into a heavy tech pack, and the tiny QoL fixes–like better tooltips and smarter fluid handling–made the complex grind feel way more intuitive. It’s all about removing friction so you can focus on building your massive automated factories instead of fighting the UI. If you're running MI on Fabric 1.20.1, this is the "set it and forget it" stabilizer that makes your industrial journey feel professional and bug-free!
Game Discs [1.21.6] [1.21.5] [1.21.4] [1.21.1] [1.20.1]
Game Discs is absolute inception – it’s a retro gaming console right inside your Minecraft world! I crafted the console, hunted down discs in Strongholds and End Cities, and spent way too long playing "Flappy Bee" and "Blocktris" when I should’ve been mining. You can even score discs as rare drops if a skeleton snipes a bee or a slime. It’s pure nostalgic gold with smooth UI animations and legit controls. Perfect for those long nights guarding a base or just chilling in your lobby. If you want a game within your game, this is the ultimate time-waster for 1.20.1 and 1.21.x!
EXP Counter [1.21.10] [1.20.2] [1.20.1] [1.19.4] [1.18.2]
EXP Counter finally fixes the annoying guessing game of leveling up! This essential HUD tweak adds a sleek, real-time numerical display right above your XP bar, showing exactly how many points you’ve banked and how many more you need to hit that next enchant. I took it into a massive mob farm, and watching the numbers climb instantly made the grind feel 10x more rewarding. It’s ultra-clean, supports Fabric, Forge, and NeoForge, and lets you customize the look to fit your UI perfectly. No more squinting at green pixels – just pure, tactical data for every XP junkie out there!
Create: Extra Gauges [1.21.1] [1.20.1]
Stop guessing – start engineering. Extra Gauges adds essential, crisp visual feedback to your mechanical empire. I wired one into my pressure manifold and immediately gained total system visibility – it makes real-time experimentation a blast. This is the subtle QoL jump that defines a pro builder’s setup. Watching your kinetic sculpture run with perfect metrics is oddly hypnotic. If you tinker, this mod is non-negotiable. Fine-tuning stress levels and rotational speed now feels like operating a real-world cockpit, bringing a professional sense of mastery to every factory floor.
Vending Block Restocked [1.21.1] [1.21]
Vending Block Restocked revives trade fever – you can plop down blocks hawking wares offline, pull REI prices, and watch animations sparkle when items are bought! I browsed my friends' hauls anytime, and pings hailed sales – villages thrum like real markets. Facades customize the look, tweaks are endless, and displays tease the loot. Player bazaars boom without syncs – expect wild windfalls and giggles galore!
Swiss [1.21.1] [1.21]
Swiss masters ultra-minimal storage genius – item panels scan all connected inventories instantly, remote interfaces link blocks wirelessly, and auto-exports streamline everything smooth. I decluttered my massive base in minutes, zippy-fast; subtle UI perks nix every little gripe. Efficiency hits elite levels with clean, powerful tools – it's neat-freak paradise that keeps your world tidy and pro!
Overloaded [1.21.1] [1.16.5] [1.16.4] [1.16.3] [1.12.2]
Overloaded this mod has become the endgame in the world of Minecraft mods, which has very expensive and powerful blocks and elements, but does not load the server much.
CC: Tweaked [1.21.1] [1.21] [1.20.4] [1.20.1] [1.19.2]
CC: Tweaked for Minecraft 1.12.2 is the most versatile scheme for the correct use of a variety of interesting features. What exactly are they connected with? Quite simply, each mod has its own structure and provides some interesting early development options.
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