API and libraries for Minecraft Forge

B.A.S.E poster

This is something in between a library and a mod, this mod is used as a library for the ContentTweaker mod (allows you to add your own blocks), and this mod is used to add simple materials to the game, that is, in a couple of clicks - new ore, dust, ingot, gear from no, well, a nugget.

Category: Mods
25 march 2021, at 17:43
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BNBGamingLib poster

Technical mod, which is often called a library or Library, they are created by mod authors for use in one or several of their mods, they often use some special variables and they do not bring content.

Category: Mods
27 march 2021, at 10:20
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LLilbrary poster

The Library mod adds a library to minecraft that allows some of your installed mods to work. A very useful tool for both mod developers and regular players.

Category: Mods
21 march 2021, at 08:42
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GeckoLib poster

GeckoLib straight-up revolutionizes animations in Minecraft mods – it's the powerhouse making mobs, blocks, items, and armor dance with lifelike flair! I tossed it into my custom creatures, and bam: they're twisting heads, blinking realistically, syncing sounds to every twitchy step. As a total modding rookie, keyframe tools and easing curves felt like a breeze – no clunky static junk anymore. Everything pulses with energy, sucking you into immersive worlds. Gears churning, beasts prowling smooth? Instant addiction – total game-changer for killer modpacks!

Category: Mods
18 december 2025, at 08:46
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Epic Fight Mod poster

Epic Fight Mod torches vanilla combat – it becomes a tense, rhythm-driven dance where timing is everything. I spent nights mastering dodges and perfecting combo chains; every sword clash feels visceral and cinematic. The unique animation sets bring unprecedented visual fluidity and impact to every single action you perform. Boss encounters demand you study their attack patterns, forcing tactical depth over mash-clicking. It transformed routine scuffles into pulse-pounding duels that I replay constantly, pushing limits and smiling at the unexpected outcomes.

Category: Mods
20 december 2025, at 13:31
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Balm poster

Balm is a developer godsend library – you can code once for Fabric, Forge, and NeoForge; events and interfaces are seamless, with no loader headaches! Modpacks load buttery smooth, configs and networking are unified, and Curios/Jade compatibility is baked in. Battle-tested across 20+ mods and snapshots galore. Servers thrive crash-free, and gameplay is luxuriously smooth. Modders rejoice – it’s multiplatform magic, effortless!

Category: Mods
20 december 2025, at 16:54
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Puffish Skills poster

Puffish Skills layers meaningful abilities onto companions – from strong passive buffs to flashy attacks – making the training process deeply impactful. I unlocked niche skills, tested complex synergies, and devised loadouts that perfectly complemented my fighting style. They instantly evolved from cute sidekicks into tactical, full-fledged teammates. The progression loop is simple and addictive: teach, test, tweak, triumph and the depth of customization ensures that no two companion loadouts ever feel exactly alike.

Category: Mods
22 december 2025, at 08:46
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Epic Fight: Invincible poster

Epic Fight: Invincible library flips combos god-tier – it enables JSON innate skills, key chains, afterimages, and ground slams via easy commands! Devs can craft weapon templates wildly; players chain reflex masterpieces. Swings feel smoother and cinematic; boss duels explode with intensity. Experiment with weapons and land chains that ragdoll enemies realistically. Battles become mini-movies; the strategy is a thrill – Epic Fight is leveled up insane!

Category: Mods
20 december 2025, at 19:17
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SuperMartijn642's Config Lib poster

This is the silent must-have for anyone who tweaks mods. This library makes configuring other mods seamless – it’s intuitive, saves time, and nukes crashes. I tinkered with complex settings for huge packs and loved the stability. It doesn't change gameplay itself, but it enhances every modding experience by giving you a clean, approachable interface. You spend less time troubleshooting and more time conquering the game.

Category: Mods
20 december 2025, at 19:58
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Blueprint poster

Okay, look–Blueprint isn't "fun" to play with because it doesn't do anything you can see. It’s just the technical glue for the Team Abnormals mods (like Autumnity or Neapolitan). But honestly, without it, those mods would probably crash your game or feel clunky. I think of it like the backend of a website–if it’s doing its job well, you won't even know it’s there. If you’re building a pack that’s supposed to feel like "Official Minecraft 2.0," you’re going to end up downloading this eventually.

Category: Mods
23 december 2025, at 16:47
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