Mob mods for Minecraft 1.19.2
Version:
All versions
- All
- 1.21.8
- 1.21.7
- 1.21.6
- 1.21.5
- 1.21.4
- 1.21.3
- 1.21.2
- 1.21.1
- 1.21
- 1.20.6
- 1.20.5
- 1.20.4
- 1.20.3
- 1.20.2
- 1.20.1
- 1.20
- 1.19.4
- 1.19.3
- 1.19.3
- 1.19.2
- 1.19.1
- 1.19
- 1.18.2
- 1.18.1
- 1.18
- 1.17.1
- 1.17
- 1.16.5
- 1.16.4
- 1.16.3
- 1.16.2
- 1.16.1
- 1.16
- 1.15.2
- 1.15.1
- 1.15
- 1.14.4
- 1.14.3
- 1.14.2
- 1.14.1
- 1.14
- 1.13.2
- 1.13.1
- 1.13
- 1.12.2
- 1.12.1
- 1.12
- 1.11.2
- 1.11.1
- 1.11
- 1.10.2
- 1.10.1
- 1.10
- 1.9.4
- 1.9.3
- 1.9.2
- 1.9.1
- 1.9
- 1.8.9
- 1.8.8
- 1.8.7
- 1.8.6
- 1.8.5
- 1.8.4
- 1.8.3
- 1.8.2
- 1.8.1
- 1.8
- 1.7.10
- 1.7.9
- 1.7.8
- 1.7.7
- 1.7.6
- 1.7.5
- 1.7.4
- 1.7.2
- 1.6.4
- 1.6.2
- 1.6.1
- 1.5.2
Siren Head: The Arrival [1.20.1] [1.19.2]
Man, if you're actually trying to turn Minecraft into a straight-up nightmare, you’ve gotta check this out. It brings Trevor Henderson’s Siren Head into the game, and the scale is just mental – the thing is like 40 blocks tall and has a massive health pool that makes it a total pain to kill. The best part? It doesn't just wander around like a normal mob. It has these custom animations where it’ll literally grab you or smash the ground to get to you, and it can basically one-shot you if you aren't fast enough.
Peaceful Moon [1.21.1] [1.21] [1.20.1] [1.20] [1.19.2]
Honestly, if you're just done with getting jumped by mobs every single night, you've gotta try this. It’s an addon for Enhanced Celestials that adds a "Peaceful Moon" event to the cycle. When this moon is up, no new hostile mobs will spawn until the sun comes out, so you can actually build or farm in peace for once. It doesn't just flip your game to "Peaceful" mode, though – any monsters that were already there won't just vanish, so you still have to watch your back. It’s out for 1.20.1 on Forge, Fabric, and NeoForge. Just a heads-up: it literally won’t do anything without the base Enhanced Celestials mod installed.
Cobblemon [1.21.1] [1.20.1] [1.19.2]
Cobblemon seamlessly injects monster collecting into blocky exploration with an addictive capture and training hook. I chased rare spawns for hours across biomes; battles require tactics and smart team synergies. Evolving a creature feels like a genuine achievement, and trading with friends instantly sparks rivalry. The stunning blend of classic pixel-art models and Minecraft's world is incredibly visually cohesive and appealing. It perfectly fuses collection joy with Minecraft's core loop, making long sessions feel fresh and driven by deeply personal goals. Pro tip: mixing gear types often unlocks hilarious and effective combat strategies.
Disturbed [1.20.1] [1.19.4] [1.19.2]
Disturbed unleashes the Masked – this black shapeshifter nightmare whispers shadows, stalks, sprints into Chase mode, and applies the Decay curse if your heart survives! Gore piles are visible, and you craft a Heart Highlighter that glows on kills. Erratic AI creates chaos in every run; the ambience is a mind-melt. Solo terror is pure; nights pulse with dread – packs breathe horror, and the edge is eternal!
Infernal Expansion [1.19.2] [1.19] [1.18.2] [1.17.1] [1.16.5]
Infernal Expansion explodes the Nether with vanilla+ content – Glowstone Canyon pits glow with blindsight tongue whips, glowsquitos suck light, and basalt giants punt mobs! It adds 9 beasts (shroomloins bombing, warpbeetles shredding), 100+ blocks, epic weapons, foods, and soul shrine raids. My heart hammers dodging fire; multiplayer infernos are chaos. Structures lurk, and QoL configs are included – it’s terrifyingly alive, a hardcore fire bliss!
The Cryptid [1.20.1] [1.19.2]
The Cryptid drops straight paranoia fuel – this shadowy stalker paces edges, snaps twigs randomly, and growls from afar before vanishing or switching to full-chase mode with grabs mid-fight! I froze dead hearing distant snarls, vignette blurring as it lunged – configs tune spawns, distances, and eerie music swells. Caves, woods, base perimeters? Every gloom's a trap; the AI shifts unpredictably. Kills reset to stealth, trading jumpscares for a heart-pounding build-up. Ambient horror absolutely nails tension – nights are an eternal watch, shadows whisper doom. For thrill-chasers, it's that "one more explore" hook, worlds breathing dread.
Progressive Bosses [1.20.1] [1.19.4] [1.19.3] [1.19.3] [1.18.2]
An update called Progressive Bosses will allow you to make the usual bosses of the Wither and Ender Dragon much stronger than before. Now if you often kill them, they will become much stronger than they were before.
Scaling Health [1.20.1] [1.19.2] [1.18.2] [1.18.1] [1.16.5]
Scaling Health is a small mod that will add a special menu to the game to adjust the number of hearts a character or mobs have. With it, you have complete control over these values, which can greatly help those people who are trying to create the ideal conditions for filming a video or something similar to show to others.
Doggy Talents [1.19.3] [1.19.3] [1.19.2] [1.18.2] [1.16.5]
Doggy Talents is a really interesting mod that makes a few additions to your dog. For example, hunger. The strength of your pet depends on how much hunger they have. They can eat a bone or independently approach the bowls of food. You can play with the dog: throw any stick and they will bring it to you. And you can strictly train your pet with commands!
Mowzie's Mobs [1.20.1] [1.19.2] [1.18.2] [1.16.5] [1.12.2]
Players who like to study and analyze thoroughly all the characteristics of mobs will certainly use the Mowzie’s Mobs mod. This mod adds several new types of mobs, that are endowed with unique three-dimensional models, excellent sound and very noticeable changes in their behavior. Mowzie’s Mobs adds five types of such mobs with their own personality. They can be very vicious and not really. For your protection from them, you need to select a certain type of armor and weapons.
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