Addons for Minecraft 1.20.1
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- 1.21.8
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- 1.16.4
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- 1.16.1
- 1.16
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- 1.14.1
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- 1.13.1
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- 1.12.1
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- 1.11.1
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- 1.9.4
- 1.9.3
- 1.9.2
- 1.9.1
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- 1.8.8
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- 1.8.6
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- 1.8.4
- 1.8.3
- 1.8.2
- 1.8.1
- 1.8
- 1.7.10
- 1.7.9
- 1.7.8
- 1.7.7
- 1.7.6
- 1.7.5
- 1.7.4
- 1.7.2
- 1.6.4
- 1.6.2
- 1.6.1
- 1.5.2
Peaceful Moon [1.21.1] [1.21] [1.20.1] [1.20] [1.19.2]
Honestly, if you're just done with getting jumped by mobs every single night, you've gotta try this. It’s an addon for Enhanced Celestials that adds a "Peaceful Moon" event to the cycle. When this moon is up, no new hostile mobs will spawn until the sun comes out, so you can actually build or farm in peace for once. It doesn't just flip your game to "Peaceful" mode, though – any monsters that were already there won't just vanish, so you still have to watch your back. It’s out for 1.20.1 on Forge, Fabric, and NeoForge. Just a heads-up: it literally won’t do anything without the base Enhanced Celestials mod installed.
Apotheosis Modern Ragnarok [1.21.1] [1.20.1] [1.18.2]
If you're already running Apotheosis and TaCZ, you're kind of doing it wrong if you don't have this. It basically bridges the two mods so your guns get all those crazy RPG-style rarities and affixes that used to be just for swords and armor. The best part is that it isn't just a lazy port; it adds gun-specific stuff you actually care about. You can get "Frugality" to stop wasting so much ammo or find enchants that let you literally shred through enemy armor. Watching a gun drop with a Mythical or Ancient rarity feels so good because it opens up more affix slots and cranks the stats through the roof. It’s on Forge 1.20.1, but obviously, you need both base mods for any of this to work. It’s perfect if you want to turn Minecraft into a looter-shooter where even a basic handgun can end up being a legendary boss-killer.
Create Ultimine [1.21.1] [1.20.1]
Create Ultimine is a total game-changer for anyone tired of clicking a thousand times while building big factories. It basically bridges FTB Ultimine with Create, so you can use those "vein mining" shortcuts on machines and shafts. You just hold the Ultimine key to apply casings or use a wrench on a whole row of blocks at once. It saves so much time when you're setting up massive brass or andesite lines. It’s available for 1.20.1 and 1.21.1 on Forge and NeoForge.
Create Big Cannons: Advanced Technologies [1.20.1] [1.19.2] [1.18.2]
If you think the base cannons in Create are cool but want something that feels more like modern artillery, this is the addon you need. It adds four new cannon materials and a specialized "caseless" propellant that packs the punch of three standard powder charges into a single shot. I really like the new dual-barrel vertical autocannons–they’re perfect for shredding anything in the sky with Flak rounds. It’s built for 1.20.1 Forge and NeoForge, and you’ll obviously need the original Create Big Cannons installed for it to work. It basically turns your factory into a high-tech weapons foundry with way more destructive power.
Tinkers' Advanced [1.20.1]
If you're bored of the same old Tinkers' alloys, this mod finally lets you use high-end tech materials like Refined Obsidian or Antimatter for your tools. It adds over 30 materials into the mix, and there's even some weird weaponry that uses fluids to deal damage. It’s still being worked on for 1.20.1 Forge, so just a heads-up that you'll need the Tinkers' beta for it to actually function. It basically turns your tool forge into a late-game powerhouse that actually scales with your tech mods.
RS Insert Export Upgrade [1.20.1]
If you're using Refined Storage, you know the pain of trying to cram enough speed and stack upgrades into a single Exporter or Importer. This mod is a total space-saver because it combines both functions into one single "Insert/Export Upgrade". Instead of wasting two sides of a machine, you just slap this into a disk drive or interface, and it handles the back-and-forth movement automatically. It’s a huge win for keeping your cable management clean, especially on 1.20.1 or 1.21.1. It works with both Forge and NeoForge, so it’ll fit into most modern tech packs without a hitch. It’s just one of those "utility" mods that makes your life 10x easier once your storage room starts getting complicated.
Create: Mechanical Botany [1.21.1] [1.21] [1.20.1] [1.20]
This mod is a dream come true if you're tired of sprawling, messy farms taking up half your base just to grow a few flowers or crops. It adds a compact, industrial way to handle plants by introducing the Mechanical Insolator, which basically acts like a high-tech greenhouse powered by rotation. You just pipe in some water, toss in a seed, and let the gears do the work to produce crops without ever needing a single block of farmland. There is also a Mechanical Composter that automates turning your organic junk into compost, with the output speed depending on how well the items compost in vanilla. It’s fully compatible with other big mods like Create: Garnished and Supplementaries, making it an essential pick for anyone building a serious factory on 1.20.1 Forge or 1.21.1 NeoForge. It keeps your automation clean, fast, and 100% mechanical.
Amethyst Additions [1.20.1] [1.16.5]
Vanilla amethysts are basically just decoration, but this mod finally gives them a job! It’s all about expanding that "shiny purple vibe" with stuff that actually fits the vanilla game. I’m talking about Amethyst Lamps that don't just look cool but actually stop mobs from spawning nearby, and the ability to dye your enchantments different colors using Smithing Templates–finally, a way to make your gear look unique. There's even an Amethyst Shield you can customize and repair with crystals. It’s a solid pick for 1.20.1 Fabric users who want more depth without breaking the Minecraft feel. If you’ve got chests full of crystals doing nothing, this is your fix.
Tinkers' Jewelry [1.20.1]
This is the missing link for Tinkers' Construct fans who want more than just tools. It lets you forge rings, necklaces, and belts using the same modular system–mixing materials like Cobalt and Manyullyn for custom stats. I crafted an obsidian-layered ring for that sweet "Endurance" buff, and it saved my neck more than once in the Nether. It fits perfectly into your Curios slots, making your jeweler’s station just as important as your tool forge. If you want gear that grows with you, start smelting those gems!
Mekanism Weaponry [1.21.1] [1.21] [1.20.1]
Mekanism Weaponry finally gives you the high-tech firepower to match your massive nuclear reactors! This mod expands the Mekanism universe with futuristic bows, shields, and katanas that use the mod's signature material tiers like Osmium and Refined Obsidian. I crafted an Atomic Katana and felt like a cyberpunk samurai, slicing through armored mobs with ease. The best part? Everything matches the sleek, industrial look of your factory. It bridges the gap between "mad scientist" and "intergalactic warrior" flawlessly. If you're playing on 1.20.1 and want gear that looks and hits like the future, lock and load!
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